![]() ![]() ![]() On blockbench I tried to flip my model and it works, the model in game is fine but when I do that the textures stay the way they were (they don't flip with the model). When I made my model on blockbench I accidentally made it backward (in game back and front are inverted). texturing objects 3d-view Share Improve this question Follow edited at 18:49 David Sat, - 10:54. Blockbench glowing texture The texture tab I viewport shading Cycling through all render modes Everything in the shading tab Object color in Object tab Made sure new primitives had UV coordinates Nothing will effect the primitives, I can't assign material or a texture.
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